Lesson: "Obstacle Detection"

Printer-friendly version
Overview: 
The goal of this lesson is to explore the use of the Switch block, which allows the NXT to make decisions. Students will work through the "Obstacle Detection" video lesson from the "NXT Video Trainer 2.0" product from Carnegie Mellon University's Robotics Academy.
Objectives: 

Student will be able to:

1. Write an NXT-G program for a robot to avoid obstacles

2. Control the response of a robot through a sensor-controlled Switch-Loop

3. Explain the key attributes of an NXT-G Switch-Loop

Instruction Guide: 
Primary Instructional Material: 
Differentiated Instruction Material: Alternative: 
Differentiated Instruction Material: Extended: 
Education Level: 
Scope & Sequence: 
HW Platform: 
SW Platform: 
Interactivity Style: 
Copyright 2011 (c) by the author. All rights reserved.