Instructional Material: 20V ESR Sign Off Sheet
The Sign-off sheet below may be used to check of understanding and track progress through the curriculum:
OSD Virtual STEM Academy
Name: |
Squad: |
Date: |
Navigate in your browser to here: https://stemrobotics.cs.pdx.edu/node/10580?root=10946
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UNIT 1: Getting Started |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
What is a Robot? |
What are 4 characteristics of a Robot? What are the 4 D’s? |
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2 |
Intro to the EV3 Robot |
How are the 2 different types of EV3 motors used in our virtual robot? What are the 4 sensors available for the EV3? |
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3 |
Intro to CoderZ |
What is CoderZ? What do the 2 halves of the screen do? |
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Team Building – Your Squad Leader will let you know when it is time for this group activity |
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5 |
Getting Loopy |
How do Repeat Loops make your code more efficient? |
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UNIT 2: Herculean Challenges |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
Hercules Lift |
How much weight can Hercules lift? |
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2 |
Avoiding Obstacles |
What was the most difficult part of these challenges? |
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3 |
PB&J Processor – Your Squad Leader will let you know when it is time for this group activity. |
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4 |
Routing Methods |
What is a Variable, a List and a Function? |
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5 |
Coding Fleets |
What was most challenging about programming fleets? |
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6 |
Bonus Game |
What was your best score? |
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UNIT 3: A Whole New World |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
The Same, but Different |
What is similar between the two worlds? What is different? |
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2 |
Refreshing Skills |
How is the Block menu different in Cyber Robotics 101? How do you change the direction the EV3 travels? |
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3 |
A New Turn |
How are turns coded in Cyber Robotics 101? What determines how much the EV3 turns? |
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4 |
Curves Ahead |
How are gradual curves coded in Cyber Robotics 101? How do you speed up the simulation? |
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5 |
Parking like a Pro |
What are Smart Blocks? How do they make coding more efficient? |
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6 |
Parking Playground |
Where did you park? How did you code your solution? |
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7 |
Shared Parking – Your Squad Leader will let you know when it is time for this group activity. |
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8 |
Getting Touchy |
Can you explain the 3 steps for using Smart Blocks (Create, Call, Drag)? What does the HUD show for the Touch Sensor? |
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9 |
Touch & Turn |
Explain how the 3 turn challenge can be solved by duplicating Blocks, Repeat Loops or Smart Blocks? |
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10 |
Parking Playground 2 |
What did you code your EV3 to do? |
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11 |
Shared Parking 2 – Your Squad Leader will let you know when it is time for this group activity. |
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UNIT 4: Gyro Action |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
Smart Loops |
What does "iteration" mean when working with Loops? |
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2 |
Zig & Zag |
How do the Touch Sensor and Loops help in your solutions? |
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3 |
The Big Zig |
How can Smart Blocks simplify larger repetitive programs? |
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4 |
Parking Playground 3 |
What did you code your EV3 to do? |
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5 |
Shared Parking 3 – Your Squad Leader will let you know when it is time for this group activity. |
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6 |
Gyro Turns |
How does the speed of your Drive Block turn effect a Wait until Gyro turn? |
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7 |
Multi-turn with Gyro |
Why did the last program not work when all the Wait until Gyro Blocks were first set to 90 degrees? |
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8 |
Loopy Gyro Turns |
How does the Gyro Reset allow Gyro Turns to work inside Repeat Loops? |
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9 |
Domino Madness |
What was your wildest domino creation? |
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10 |
Shared Dominos – Your Squad Leader will let you know when it is time for this group activity. |
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11 |
Gyro Loop Shapes |
What was the most difficult part of coding for these shapes? |
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12 |
More Gyro Challenges |
How have your coding skills improved? |
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UNIT 5: Sounding & Seeing |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
Measuring with Ultrasound |
What does the Ultrasonic Sensor do? In the Wait until Ultrasonic Block, when do you use the less-than setting? |
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2 |
Getting Loopy & Precise |
What does manually driving with the HUD allow you to do? |
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3 |
Ultrasonic Parking |
Where did you park? How did you code your solution? |
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4 |
Shared Sensor Parking – Your Squad Leader will let you know when it is time for this group activity. |
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5 |
Hearing Double |
What did the second Ultrasonic Sensor allow you to do? |
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6 |
Getting Colorful |
What does the Color Sensor do? |
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7 |
Colorful Challenges |
What was most challenging about these missions? |
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8 |
Dual Color Sensors |
How did you code your solution? |
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9 |
Shared Sensor Challenge – Your Squad Leader will let you know when it is time for this activity. |
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UNIT 6: Culminating Challenges |
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Lesson |
Topic |
Questions |
Sign Off |
1 |
Armed for Action |
Which Block controls the arm movement? |
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2 |
Grab & Go |
What was the most challenging part of these missions? |
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3 |
Touchy Decision |
What are the parts of an If-Do Block? What happens if the condition in the If-Do Block is not met? What is different if the Else option is present? |
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4 |
Iffy Loops |
Why was the Forever Loop necessary? |
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5 |
Iffy Parking |
Where did you park? How did you code your solution? |
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6 |
CoderZ Culminating Challenges |
Which mission was the most difficult? Why? How did you overcome the difficult parts? |
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7 |
Share Your Creation– Your Squad Leader will let you know when it is time for this group activity. |
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8 |
Parent Showcase Prep |
What missions or projects will you share with your parents? How will you teach them to code? |
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