Lesson: "Data Types and Display"

Overview: 
The goal of this lesson is to introduce the concept of Data Types in the Lego MINDSTORMS NXT-G program. Students will work through the "Data Types and Display" video lesson from the "NXT Video Trainer 2.0" product from Carnegie Mellon University's Robotics Academy.
Objectives: 

Student will be able to:

1. Explain the different data types supported by NXT-G

2. Identify and correct mismatched data types in NXT-G

3. Explain the function of the Number-to-Text Block

4. Explain the role of each plug on the data hub of the Display Block

5. Write an NXT-G program for a robot incorporating a data wire driven Display Block

6. Control the real-time Display response of a robot using data wires and Loop Blocks

Instruction Guide: 
Primary Instructional Material: 
Differentiated Instruction Material: Alternative: 
Differentiated Instruction Material: Extended: 
Additional Assessment: Alternative: 
Education Level: 
Middle School
High School
Scope & Sequence: 
Robotics
Focus Subject: 
Computing / Computer Science
Robotics Software
HW Platform: 
NXT
SW Platform: 
NXT-G
Interactivity Style: 
Mixed