Lesson: "Variables"

Overview: 
The goal of this lesson is to introduce the concept of a variable in the Lego MINDSTORMS NXT-G program. Students will work through the "Variables" video lesson on the "Advanced" page of the "NXT Video Trainer 2.0" product from Carnegie Mellon University's Robotics Academy.
Objectives: 

Students will be able to:

1. Describe the purpose of using variables 

2. Explain what it means to write and then read a variable

3. Write an NXT-G program for a robot which writes and reads a variable

4. Write an NXT-G program for a robot incorporating mutiple variables

5. Write an NXT-G program for a robot which displays a variable on the the NXT screen

6. Explain the role of each parameter in a Variable Block

Instruction Guide: 
Primary Instructional Material: 
Differentiated Instruction Material: Alternative: 
Formative Assessment: 
Additional Assessment: Alternative: 
Education Level: 
Middle School
High School
Scope & Sequence: 
Robotics
Focus Subject: 
Computing / Computer Science
Robotics Software
HW Platform: 
NXT
SW Platform: 
NXT-G
Interactivity Style: 
Mixed