Lesson: "Variables"
Overview:
The goal of this lesson is to introduce the concept of a variable in the Lego MINDSTORMS NXT-G program. Students will work through the "Variables" video lesson on the "Advanced" page of the "NXT Video Trainer 2.0" product from Carnegie Mellon University's Robotics Academy.
Objectives:
Students will be able to:
1. Describe the purpose of using variables
2. Explain what it means to write and then read a variable
3. Write an NXT-G program for a robot which writes and reads a variable
4. Write an NXT-G program for a robot incorporating mutiple variables
5. Write an NXT-G program for a robot which displays a variable on the the NXT screen
6. Explain the role of each parameter in a Variable Block
Instruction Guide:
Primary Instructional Material:
Differentiated Instruction Material: Alternative:
Formative Assessment:
Summative Assessment:
Additional Assessment: Alternative:
Education Level:
Middle School
High School
Scope & Sequence:
Robotics
Focus Subject:
Computing / Computer Science
Robotics Software
HW Platform:
NXT
SW Platform:
NXT-G
Interactivity Style:
Mixed